GMT's Battles of the American Revolution is an operational/grand tactical game series of... you guessed it... various battles of the American Revolutionary War. The graphics and maps are nice, and the rule book is 16 pages. Specific battle rulebooks are also short, with minimal additional rules. each battle has a lot of decision-making for both sides, and some mechanics that allow for great replayability. Below is my playthrough of the Battle of Monmouth, a 14 turn campaign game. I have Brandywine set up and ready to go now.
Thursday, September 28, 2023
June 16th on Saipan
Below are descriptions of the 0500, 0700, and the 0900 turns of June 16th. As you can see, the Marines have widened their beachhead, have captured Aslito Airfield, and are in the process of clearing the southern part of the island. By the end of the day, the southern third of the island should be cleared and the Marin es positioned to push up the island into the mountainous areas. This will be a tough fight for the Marines as the Japanese are in rocky and rough terrain, dug in, and in caves.
Tuesday, September 19, 2023
Company Scale System - the Battle for Saipan
So I have been playing Compass Games' CSS System Saipan: The Bloody Rock. Adam Starkweather designed this one as well as he MMP Grand Tactical Series, and both are very similar. Both are awesome designs. The chit pull system is the heart the game, but how to get the chits in the cup is the blood that flows. Each division (or brigade sometimes) has a certain amount of dispatch points that are accumulated by a combination of die rolling and dispatch rating. This rating is the measure of the ability of the division's command and control. Sometimes you have enough points to do what you want; many times you don't. It's an interesting game system. And the Marianas Campaign Battles, Guam, Saipan, and Tinian, are very fun to play. Yes, the Marines will probably win. But the Japanese have a lot to play with, and can deal some hurt on the Americans. Here are photos of the progress of Day 1 on Saipan. Each day has 9 turns, every two hours, from 0700 - 1700 with 2 night turns.
Tuesday, October 21, 2014
More Raaco ASL Storage
I created an org chart like this for each of my nationalities. Some nationalities, like the Japanese, Chinese, Italians, and Allied Minors, consisted of one page, or one layer in the Raaco box. Other nationalities, like the Americans, Germans, British and Russians filled the whole box, both layers. Here is the link to the PDF of the entire org chart for all nationalities.
I use a Brother label maker to create labels for all of the inserts. I like white text on a black label. here is my American box as an example. With my Brother label maker, you can connect to a PC and create custom labels with any font and even use graphics. Note my American box with the Marine insignia.
Monday, October 20, 2014
I Broke Down... Raaco!
Here's the Duratool Raaco PSC4-01 clone box. It looks exactly like the Raaco box, except that it is Black and Yellow.
The Duratool box comes with several Raaco clone inserts that are as deep as the box itself. They are cheaply made and most of them are warped slightly. I basically tossed them in a box and am keeping them for my wife for crafts or something.
Another view of the Duratool box.
Below are a few pictures of two of my boxes, one British and one the Japanese/Chinese box. I'll show some photos now and in another post or two, probably tomorrow and later this week, I'll explain my organization, my labeling technique and post PDF diagrams of my organization.
Here are two pictures of my Japanese/Chinese box. The Japanese are on top, while the Chinese are in the layer below.
Sunday, October 12, 2014
StL Club Historical Magazine on Burma Coming Next Year
Saturday, September 6, 2014
Armor Profile: Japanese Type 92 Tankette
Here are a few photos and drawings of the tankette:
This is a photo of the early model with two light machine guns.


































